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Aces' Nim

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Devlog

  • First steps on strategy (part 3/3)
    November 30, 2025 by puleo#strategy
    This is the third post in a series; you can find the first one here . As with the first two posts in this series, it is arguably a spoiler for Aces’ Nim if you want to figure the whole thing out fro... Continue reading
  • First steps on strategy (part 2/3)
    November 29, 2025 by puleo#strategy
    This is the second post in a series; you can find the first one here . As with the first post in this series, it is arguably a spoiler for Aces’ Nim if you want to figure the whole thing out from fi... Continue reading
  • First steps on strategy (part 1/3)
    November 29, 2025 by puleo#strategy
    Hi folks, I have been pleased to see the initial interest in Aces’ Nim. At first glance the game may seem like an exercise in brute-forcing through the game tree – an approach that might be possib... Continue reading
  • New Game -- Aces' Nim
    November 25, 2025 by puleo
    Hi folks, I am pleased to announced that I have released a new game, Aces’ Nim . Aces’ Nim is a deceptively simple game about collecting cards that turns out to yield surprisingly intricate and be... Continue reading
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